Cyberpunk 2077
Summary
cyber-terrorist 2077 ’s version 2.11 update is now live on PC , PS5 , and Xbox Series X / S , lend with it tons of changes to the base game and itsPhantom Liberty DLC . This is the third major update since the DLC ’s launch , and since theCyberpunk2.0 updatethat completely overhauled all its arrangement of procession , customization , and combat . Cyberpunkis a very unlike biz today from what it was at launch , but there ’s still work to be done .
The 2.11 update is for the most part concentre on bug fix , of which there are many both big and pocket-size . Whether they ’ve been experiencing a plebeian issue or a rare bug , most players who bring up upCyberpunkafter the update will find it a more well - oiled political machine . Even though the update mostly lie in of bug pickle , there are also a few tidbits of novel cognitive content in there . While they ’re not earthshaking in and of themselves , they suggest at an interesting future forCyberpunk . Here are all the biggest changes in the 2.11 update .
Cyberdecks give V many Netrunner abilities in Cyberpunk 2077 , including quickhacks and Breach Protocols , but there are many decks to choose from .

Cyberpunk 2.11 Lets Players Change Certain Cars' Paint Colors
Plus Other Vehicle Fixes
Per the eyepatch note useable onSteam , the most exciting change inCyberpunk ’s 2.11 update is the ability to alter some cars ' colour . In previous version of the game , all vehicle were interlock to their default paint jobs in sempiternity - barring player - made mod , there was no way to nibble a particular color or finish . That seems to have changed in the update . exchange colors with the new feature , call CrystalCoat , is comfortable than gestate : it does n’t take a mechanic , or even an AutoFixer requital , and can be done at will while behind the wheel of an eligible gondola .
The miscellanea of blusher coloring material available is pretty impressive . musician can pick anything they like from a gross colouring material bike , and also adjust the hue for lighter or coloured pigments . However , at the moment , the CrystalCoat lineament is single to Rayfield vehicles owned by V. The in - existence account is that this is a Rayfield - developed technology , but this could be a foretoken of something bigger to come . Hopefully , succeeding updates toCyberpunkadd more key customization options for machine of other makes and example .
all-inclusive changes have get along tosome otherCyberpunkvehiclesas well . Burn - Out Mode is one of the most affected drive mechanics : all - wheel driving force cars finish drifts will use power through their front differentials more equally , and Dynamic Stability Management should also sound off in more smoothly . Some mid - engined cars , which previously struggled with bumpy Burn - Out Mode induction , should also go into and exit burnouts more easy . The moved vehicles admit the Rayfield Caliburn , Quadra Turbo R , and Herrera Riptide , but other mid - engined car may have also been tuned up .

And speaking of tune - ups , various cars have been tweaked in club to improve their overall handling and efficiency . The updated model include , but are not restrict to :
Cyberpunk 2.11 Adds New Content
New Weapons, Rewards, & Settings
Cyberpunkhas also tot a few young things for players to see , hear , and doin the 2.11 update . First and foremost , anyone who ’s already completed the " Psycho Killer " gig for Regina Jones might want to check back in with the fixer . Her defrayal for the gig has increased , and even if they ’ve already become the original payoff , player can still swing by to get the bonus . Anyone who has n’t already done " Psycho Killer " will get a bigger payoff mechanically on completing the job .
Players concerned in stimulate the BFC 9000,one ofCyberpunk’slegendary weapons , were antecedently limited to a missable event in which they had to find a gate-crash aerial fomite in Rancho Coronado . Patch notes remark thatthere ’s now an alternate way to find the BFC 9000 , but do n’t lucubrate further . So , while it ’s possible to find the weapon system without the AV , players who require it will still have to do a little experimentation .
Also , in aPhantom Liberty - specific change , players who have nail the DLC will now get a message from Reed over the remnant credits irrespective of what end they ’ve reach . This lineament was antecedently restrict to " The Tower,“Cyberpunk 2077 ’s young finish addedwithPhantom Liberty .

Based on the 1988 tabletop game, Cyberpunk 2077 is a first-person action RPG game set in a dystopian cyber future developed by CD Projekt Red. Players will tackle the streets of Night City as customizable protagonist V, who struggles to keep their memories intact after receiving a strange cybernetic implant that slowly overrides their memories by a deceased celebrity known as Johnny Silverhand, played by Keanu Reeves.
at last , there ’s a new suite of preferences to touch how Radioports comport throughoutCyberpunk 2077 . By nonremittal , euphony would previously stay on whenever V bring out of a motorcar . However , this is now adjustable . By disabling " Sync to Vehicle Radio , " the music will close off as soon as V launch the threshold . There ’s also another setting , " Cycle Stations with Button Press , " that reserve player to switch radio stations without opening the menu .
Cyberpunk 2.11’s Other Changes & Bug Fixes
Quest Fixes, Improved Keybinding, & Balance Changes
In the premature version ofCyberpunk 2077 , several keybind alternative were bug or broken . Sometimes , rebinding the correct shiner button would n’t overwrite the aim controls , so V would still aim down their quite a little while doing whatever RMB was rebound to . deepen the " interact " key often did n’t work , and dashing would sometimes also activate crouching . All these keybind issue and more have been gear up in 2.11 , so anyone who ’s had trouble with usance controls in the yesteryear might want to give it another try .
Issues regarding melee finishing attacks have also been addressed in the update . Melee finishers were broken in the premature update - when players tried to perform them , the vivification would n’t trip at all . This should influence properly in the update .
And finally , one balance modification in 2.11 may dissemble certainCyberpunkcharacter builds . There ’s now a strict capital on Cyberware Capacity at 450 . However , once this cap is reached , Cyberware Capacity Shards will no longer drop , countenance player to get point in other skills rather . This is part of a more wholesale variety that affects how Shards are dropped : once a actor reaches max level in a certain category , Shards for that skill will cease to appear . This should insure that Vs everywhere have a skillful spread of stats , and make every Skill Shard feel utile .

Those are all the major changes and new things in theCyberpunkupdate , but certainly not everything there is . There are far more elaborate quest fixes , visual microbe plot of land , and much more also include in the changelog . But of course , the honest means to experience the 2.11 update toCyberpunk 2077is to boot up the game and test out the new feature .
Source : Steam
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Based on the 1988 tabletop biz , Cyberpunk 2077 is a first - soul action RPG secret plan set up in a dystopian cyber future developed by CD Projekt Red . instrumentalist will harness the street of Night City as customizable protagonist V , who struggles to keep their memories entire after receiving a strange cybernetic implant that tardily overrides their memories by a asleep famous person known as Johnny Silverhand , play by Keanu Reeves .


