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Summary
The major draw of No Return , the Modern roguelike plot mode append toThe Last of Us Part 2 Remastered , is being able to use character players have heretofore been ineffective to curb . Abby , Ellie , and Joel are all unsurprisingly among the No Return roll , join by Dina , Jesse , Tommy , Lev , Yara , Mel , and Manny . While randomize gauntlets of encounter are sure to keep the game mode moral force , it ’s made all the more wide-ranging by each quality also get their own playstyle , complete with different starting equipment and trait .
No Return has player start with only Ellie and Abby unlock . Completing a certain identification number of encounters with Ellie will unlock Dina , and using Abby will eventually make Lev playable . Using each subsequent character put thespian through two tracks to eventually make all 10 characters available . There are n’t any outright speculative type inTLOU 2 Remastered ’s No Return plot mode , and personal playstyle will certainly be a component in choosing favorites , but each character ’s start point and traits definitely help slot them into a loose hierarchy .
The Last of Us Part 2 Remastered is a relatively small graphical saltation , but a boniface of young add-on make it an attractive rerelease for longtime fans .

10Mel – Medic
Starting Weapon: Revolver
Mel ’s kit would intimate she ’s built for seniority , but the Health Kits alone do n’t necessarily help in dispatch confrontation . With a tremendous amount of lot in Trading Post detail and the order of coming upon , Mel ’s predilection for healing might avail on higher difficulties , where enemy dole out more damage , but without a peculiarly strong itinerary to upgrading offensive abilities , practically every other character pick in No Return is good .
Inventory
Traits

9Dina – Crafting
Dina can be quite fun if player like to useTLOU 2 ’s craftable item , but she does n’t stack up to most of the other playable characters . Starting with some craft components in helping hand is dainty , and Trap Mines emphatically come in ready to hand for encounters where opposition jump in combat ( offer players can get them set cursorily enough ) , but more crafting is n’t unresistant to carry through the later encounters without some good pulls from the Trading Post .
With the launch of The Last Of Us 2 Remastered here are 10 Beginner Tips to make out before jumping into the secret plan if you have n’t play the series before .
8Tommy – Sniper
Starting Weapons: Military Pistol, Custom Sniper Rifle
Tommy starting withhis Custom Sniper Rifleis improbably enticing , but it does n’t inevitably understand to effective strategy on the battlefield inThe Last of Us Part 2 Remastered . No Return ’s areas are rather constrained , and by from a few exception , there are n’t many lot blood line that apologise using a telescope . The big kicker in Tommy ’s kit is his inability to dodge , though . break up off enemies from a distance may be effective at the commencement of an encounter , but once they close in , being ineffectual to avoid melee attack will chop-chop play out health .
7Lev – Stealth
Starting Weapons: Semi-Auto Pistol, Bow
Lev would be a higher - place option if No Return provide better to stealthy playstyles . TLOU 2 ’s Bowcan be incredibly in force if a favorable series of brush are rolled , but the randomness of the total game mode does n’t always make that viable . oftentimes , enemies will start beat in combat , and certain objectives dole out huge reward if completed within a time limitation – two factors that make Lev ’s stealth approach badly - suit for higher difficulties .
6Joel – Unstoppable
Starting Weapons: Custom Revolver, Upgraded Melee Weapon, Shiv
Joel has the same calamitous fault as his sidekick , Tommy – he ’s incapable of skirt . His kit is a little more various , and starting with a Shiv and the power to craft more is helpful , but only tremendously so if the encounter plug-in is lenient in providing circle that can be complete stealthily . Joel is n’t a bad pick by any means – his Custom Revolver is arguably the undivided best starting weapon , and it ’s nice returning toThe Last of Us Part 1 ’s protagonist – but getting swarm by melee attackers may be the bane of a No Return run with Joel , even with his impedance to melee damage .
5Ellie – Balanced
Starting Weapons: Semi-Auto Pistol, Molotov Cocktail
Ellie provide a very mediate - of - the - route approach , her two greatest military capability being extra supplementation earned each round , and starting with two upgrade path to spend them on . Ellie ’s kit is canonical and malleable enough that player can essentially clean how they want to work her , and extra upgrade paths clear via encounters can serve specialize the build even more . That said , starting with just one artillery can be ruffianly , and if RNG does n’t deign to lend a second arm early on in the streamlet , the leaving might get rough .
4Manny – Armory
Starting Weapons: Hunting Pistol, Semi-Auto Rifle
Manny packs plenty of firepower , and might allow the most staring play of any No Return persona inThe Last of Us Part 2 Remastered . The trace Pistol is smashing for taking down non - immoral enemy like Clickers and Shamblers , and being able-bodied to craft more Semi - Auto Rifle ammo is a huge boon . Earning more function ensures those weapons will only get better as the run go on as well . However , being ineffectual to craft Health Kits , an power that every other role start each run with , is a Brobdingnagian liability on higher difficulty .
3Abby – Close Combat
Starting Weapons: Military Pistol, Hammer
Abby tends to be a very strong pick for No Return almost only because of aTrait that grants extra wellness when opposition are killed with melee attacks . The game mode ’s near quarters frequently devolve encounters into brawls , and being able-bodied to recoup the health lose in any failed dodges is improbably helpful . Stealth killing an foeman grants health too , so wherever possible , set about through encounters as Abby quietly helps her stock up on supplies for the later rounds and boss fight .
2Yara – Teamwork
Starting Weapon: Semi-Auto Pistol
Yara ’s kit revolves entirely around her being couple with her younger blood brother , Lev . Normally , friend may be assign at random for an clash , but Yara always has Lev by her side . Her abilities are otherwise barebones , but the Ally Upgrade Branch eventually brings great results . It may take a little luck in Trading Post pulls for Yara to confine her own in deep runs on high-pitched difficulties , but tend on Lev ’s assistant is an easy way to stay alive in No Return .
Encounters that leave an friend to characters other than Yara will have a picture of said friend on the Encounter Board .
1Jesse – Resourceful
Starting Weapons: Military Pistol (w/ Silencer), Pipe Bomb
Jesse is the undecomposed character to use in No Return , and it ’s surprising he can be unbolted so quickly . His starting Military Pistol and undivided Pipe Bomb are n’t needfully unbelievable , but starting with a Silencer and the ability to craft more is a wonderful boon to have from the start . Jesse ’s real welfare , though , is the combining of earningmore currentness each unit of ammunition and getting unique items at the Trading Post . With a nimiety of Johnny Cash and the ability to re - roll the Trading Post ’s armory , it ’s almost guarantee to provide a strategy for surviving the next confrontation .
Jesse may not bundle as much firepower as some other characters in No Return , but he ’s the character best - suited for gaming the system . A silenced pistol can get through the first showdown or two easy , and once the Trading Post up-to-dateness bug out to pile up it ’s voiceless not to feel over - prepared for the late rounds . Plus , the readily available Pipe Bombs tend to solve a sight of trouble that can pasture up inThe Last of Us Part 2 Remastered ’s No Return mood .
The Last of Us Part II Remastered is an action - escapade horror plot by Naughty Dog and claim place five years after the events of The Last of Us . It picture player taking ascendence of two characters , Ellie and Abby , as they head down a itinerary of ego - destruction and end in a post - revelatory world - culminate in a showdown between them . This remaster also let in a new roguelike mode called " No Return , " where players will battle to endure in willy-nilly generated scenario , and death means the loss of all weapon system and progress .

